Sunday, October 3, 2010

Modern Warfare Series-what up with dat? by Jack

Let’s go back, all the way back to October 29, 2003, when the first ever Call of Duty came out for the computer. It was rated one of the best games of the year. It was created by Infinity Ward, a gaming franchise, and then published by Activision. They went on to make another Call of Duty in fall of 2005, which released for the Xbox 360 only a month after the original game came out. However in 2006 when the third installment came out for the 360 called Call of Duty 3 it did not involve Infinity Ward, but instead, Treyarch. Treyarch, another gaming franchise, went on to make Call of Duty 5: World at War and are also about to release Call of Duty: Black Ops. At the end of Call of Duty 2 though Infinity Ward gave the rights to Treyarch, but took it back when they created Call of Duty 4: Modern Warfare, which went on to be possibly, in my view, one of the greatest games of all kind. It was a first person shooter, also known as fps, (if your not a geek fps basically means seeing out of your human character that you control) that was set in a more modern time period. All the other games up until that point that involved Call of Duty was set during World War II. The idea of this more modern type of weaponry interested so many people because it was something that was going on in our own time period so to speak. The story line of Call of Duty 4, cod4, was basically that the Russian Ultranationalist party joined up with an unknown Middle Eastern Rebel group called the Separatists and started an uprising in this Middle Eastern country. This interested the players because of its futuristic like weapons. However short it may be you will still want to play through it at least twice to fully understand the story line of it. What appealed to many players is not only the intense campaign, but also the multiplayer experience. “Call of Duty 4 has awesome multiplayer,” said a member of Ign (Video Here). One got to choose which gun he could use along with what attachments he/she could use with it. This was the start of a revelation to the multiplayer experience in almost every single game. Plus a new idea was added to the multiplayer, which was kill streaks. In cod4 they had radar that showed where the enemy’s where, an airstrike, and a helicopter. Then in 2009 Infinity Ward created Modern Warfare 2, mw2, which once again changed not only the multiplayer, but also themselves. Infinity Ward decided to add more attachments and more customizations, like instead a scope they allowed for an upgraded scope and allowed you to carry something with a little more firepower than a pistol. The also added 12 more killstreaks to the multiplayer, like a nuclear bomb going off and your team winning even if it seems as though you’re about to lose. The campaign however was short again, but was awesome. Ign stated, “It feels like a highlight real of Front Line Warfare,” and “It feels like Infinity Ward came up with a laundry list of cool stuff they wanted to add and then worried about the story to connect it.” (Video Here) However many people did think it was short, but awesome because of the graphics and story line. Infinity Ward also added something called Spec Ops, which were little missions that had nothing to deal with the campaign that either one loved or one hated. You would need to do these with a friend though because it makes them more fun and so much easier. I can not count the number of times I tried to bet them by myself with one player, but once a friend hoped in it was smooth sailing from there.
What many players liked about this series though is its multiplayer. One could add a sight to a gun instead having just to use the built in sights for example. However in mw2 one could upgrade that sight and add another attachment to a gun. This allowed one to wreak havoc if he/she could use it right. Also what people liked was the perks, upgrades to your own physical attributes, which allowed for a more powerful shot or quicker reloading for example.
Many questions though are out about a possible Modern Warfare 3. It is said to release sometime in 2011, but that is all we know so far. However it will probably not be made by Infinity Ward because two the guys that helped a lot on the Modern Warfare series left and now Infinity Ward does not know what to do (Info Here). Either than that if you have any type of gaming system and do not have cod4 or mw2 then you are missing out on one of the greatest games ever invented. If you are not into this whole killing things with guns and all I understand, but if you are then what are you doing sitting there and reading this, go out and buy it.

7 comments:

  1. This article had a good description of the actual game, but it could have discussed or gone into more detail about why this game is popular, who likes it, and why you like it, like maybe you could have given some more points of view. Blogs are a good time to be opinionated. Also I wasn't sure by the end if Call of Duty and Modern Warfare were two separate games or not.. I don't play them so just be a little more specific. I definitely learned a lot about the game though. -Kate

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  2. Like Kate, I believe this blog was FILLED with awesome details, and specifics I would have never known without the game. But, I guess what I am still curious about is what EXACTLY is the game? What does this game make Jack feel? Haha. Why do you love it, do you love it? What is your history with the game? What connection do you have? Self implicate! -Gracie

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  3. Yeah, I don't want to sound repetitive but I'm in agreement with Kate and Gracie. Okay, I'm not saying it's a bad post, you did a really great job and it's seriously descriptive but add more opinion!

    -Hunter

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  4. Ohh jack you silly boy, what a great piece of writing. I really liked the in depth detail. Though I am not a gamer myself, this article really makes me want to run out to the store and buy a gaming console, but I would have to pay an arm and leg for one. What are your other favorite games? are there any aspects of the game that you do not like? if so what?

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  5. I liked the topic and the way in which you went through the timeline of the franchise especially since i play the games. I could relate to what you were saying but I agree when the others say you should put more of yourself into it and delve more into what you like dislike and comparing and contrasting the original and sequel. Other than some revising I think its great! - jOe TaRbE

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  6. I liked it because of its diversity and its futuristic type of game. I could go into details, but I tried to relate it to non-gamers mainly so that they would become hooked. I am the best out of my friends (not to be douchey it has been proven stat wise) so I guess since I am the best I feel proud about my accomplishments. As part of the gaming community I feel like we needed cod4 to stun us and it surpassed all of our expectations when it came out. Halo did too, but cod4 was like Christmas come early that day. It had everything that we could never have imagined at the time and it was Godly when it came out. Today though I play it less and less cause it is like the one game you need to have skill in it to be good.

    -Jack

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  7. Definitely check out this NYTIMES magazine piece about the series: http://www.nytimes.com/2010/09/12/magazine/12military-t.html

    The article asks what the implications of having games that so closely mimic the conditions our men and women face in Afghanistan.

    A quote from a veteran: " But he can’t help, he says, being a little bit bothered by these games. “This is the thing,” he told me. “Point 5 percent of this country actually fights in these conflicts.” Nearly 80,000 Americans are deployed in Afghanistan, Exum said, while 2.2 million played Modern Warfare 2 on Xbox Live during a single day last fall. “There’s something annoying that most of America experiences the wars in Iraq and Afghanistan, which are actually taking place, through a video game,” he said. Would he feel similarly, I later asked, if Americans were heading to a movie called “Medal of Honor” about Operation Anaconda? “I think there is a difference between being a participant and an observer,” Exum replied in an e-mail.

    All war fiction, granted, reduces combat to something less than what it is in reality. “ ‘The Iliad’ trivialized war into something ancient feasters could listen to while they ate,” Roger Travis, a classics professor at the University of Connecticut, wrote earlier this year on his blog about video games. But it does seem a fair critique to suggest that military shooters turn the classic description of war on its head, converting the experience into long periods of sheer terror punctuated by moments of boredom. “Real war’s a lot more like ‘Catch-22’ than ‘Black Hawk Down,’ ” one veteran told me. “No one would dramatize the real experience” of a platoon in Afghanistan “because it’s too boring,” he added. “How do you make a game out of drinking chai with an elder?”

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